Personal project exploring and enjoying the power of lighting in Unreal Engine 5. All renders captured in Unreal Engine.
I used Megascans for building the environment.
Unreal Engine 5 Lumen Lighting, Megascans environment build, Spacesuit is a purchased asset.
giant creature provided through Sketchfab via : "Giant Isopod" (https://skfb.ly/6Z7WO) by RISD Nature Lab is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). I did not alter the model
I used Megascans for building the environment.
Unreal Engine 5 Lumen Lighting, Megascans environment build, Spacesuit is a purchased asset.
giant creature provided through Sketchfab via : "Giant Isopod" (https://skfb.ly/6Z7WO) by RISD Nature Lab is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). I did not alter the model
I created this film during an 8 week class at the beginning of 2022 while learning Unreal Engine 4.27
All animation, FX, and lighting I did completely in Unreal Engine 4.27. The woman in the water at the start of the film , is actually my head, and a dress created using photogrammetry I shot and processed. The environment is mainly kit bashed from the Unreal Market Megascans free library of assets to use.
All animation, FX, and lighting I did completely in Unreal Engine 4.27. The woman in the water at the start of the film , is actually my head, and a dress created using photogrammetry I shot and processed. The environment is mainly kit bashed from the Unreal Market Megascans free library of assets to use.
This is the original composite image that I made in Photoshop. I used this as my inspiration for the animated film. The wild thing is when I created this art image I had no idea I would get to do an animated version a year later.
Follow me on Artstation for more in-depth looks at my 3D process and more. https://www.artstation.com/krista_benson
https://skfb.ly/JJ8O
Bonsai High by Krista B on Sketchfab